This game jam took part during 42 hours and included 8 universities from the Czech Republic hosted by Bohemia Interactive. The theme was: What could go wrong?! Our team created a game called SpaceJunk which puts you in the role of a spaceship maintenance person who has to keep the ship operational.
The game was created in Unreal Engine using only blueprints to be easier for artists without setting up a whole pipeline for binaries, or everyone compiling them.